Joining the FS-MP Session under a Gamespy Account is similar to joining any other FSX Multiplayer Session.

For those not familiar with this, the screen shots below are a guide to the procedure.

 

HOWEVER, there are a few things that are Unique to the FS-MP FSX server, that you should remember.

(1) You are REQUIRED to have a working MICROHONE and Headset/speakers to fly in this server.
ATC and other pilots do not have time to monitor the Chat Box, and type messages.

If you cannot communicate over the FSX Radio, then ATC will probably EJECT you from the session.

(2) Do not spawn (enter the game) on a Runway.
If you do, the FS-MP FSX server will "automatically" eject you.

(3) Do not enter a session with your Aircraft Airline Name set to anything but "NONE" (blank) .
If you do, the FS-MP FSX server will "automatically" eject you.

(4) This OSHKOSH Multiplayer Mission requires that you know an understand the Oshkosh arrival procedures.

PLEASE- read the information on http://fs-mp.com/oshkosh

(5) Finally, DISRUPTIVE behavior on the FS-MP server will not be tolerated.

ATC has the ability to either EJECT, or PERMANENTLY BAN you from the FS-MP FSX server, and they will do so, if you intentionally disrupt the session.

 

 

Within the White BOX, restriction to Single & Twin Prop & TuboProp below 3500 ft

ie.. NO 747s on the Ripon-Fiske Arrival; !!!

 


READ THIS : If you are not familiar with joining a Multiplayer session

FS-MP FSX Login Procedure for Gamespy Users ( Non FS-MP Members )

When you join FS-MP, you will get a FS-MP Username & Password, and will be able to direct connect, thus totally eliminating any Gamespy Issues.

 

SELECT MULTIPLAYER

 

 

 

If at any time you get EJECTED BY THE HOST, when you attempt to log in, it is because you are either

(1) Spawing on a runway

(2) Do not have your Airline Name set to "none"

(3) Are attempting to be in a location that is not a Public Area for Gamespy Guests.